Active item effects are a combination of all the active effects of items in a set.
If several items in a set increase the same parameter by a certain percentage, then the total percentage increase for this parameter is calculated as follows:
x = ((1 + x1/100) * (1 + x2/100) * (1 + x3/100) * (1 + x4/100) - 1) * 100, where
x1 is the percentage increase to the parameter provided by the first item,
x2 is the percentage increase to the parameter provided by the second item,
x3 is the percentage increase to the parameter provided by the third item, and
x4 is the percentage increase to the parameter provided by the fourth item.
Active item effects are shown rounded up to one decimal place.
Let’s calculate the active item effects for the Fireman set as an example:
x1 (Valiant Look) = 10%
x2 (Protective Hard Hat) = 9%
x1 (Wave Aura) = 9%
x1 (Fire Extinguisher) = 11%
x = ((1 + 0.1) * (1 + 0.09) * (1 + 0.09) * (1 + 0.11) - 1) * 100 = 45.1%
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